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Devlog #1: Interactive Food, 3D Item Examination, and Physics
October 10, 2026
by
T I N N I T U S
1
#horror, #ps1, #retro, #gamedev
Hi everyone! I'm continuing to build the world of Sleeper District , and over the last few days, I’ve fully implemented the core item interaction system. Since survival and atmosphere are key to the...
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